
A collection of personal game projects I've worked on. Most of them short-form, almost all of them narrative-based.
About me:
Senior game designer, previously writer-producer and academic in theatre and film.
M.A. in contemporary performance (creative writing & dramatic literature in there too) took me through a near-decade in higher education while managing various creative projects, ranging from professional stage productions to podcasts and personal game projects.
The assortment of goodies here were made in a variety of engines that I've dabbled in:
Unity; Unreal Engine;
Ink; Twine;
Fungus (toolset); Inform 7;